This outfit really blew me away! There's no denying that immense work must've gone into making it, and seeing how well the meshes and textures work together really shows it all, especially when looking at the new joints! :D However, it is not flawless. Let's take a close-up look!
This is the fifth outfit of Kurtis, and the fourth one in this outfit, including the many objects we have using the same concept. That is not saying that it's bad to have many outfits with the same character, it's just that the outfit is getting old. Hopefully we won't get another one, as this one's nearly perfect! You get an 8!
This is coming from über bug-detector MNG, Po Yu, so feel proud! :P The quality is just amazing here, and the new joints are simply amazing, they all work flawlessly! And everything has been correctly remapped, so no broken joints in sight! Also, the normals are working out great, nothing to complain about there. For your hard work, you get a 10!
The outfit is excellent for any Kurtis-level, and should be used if the need is there. What draws the useability back a little are the samples included. They work, but they have a slight Oriental sound to them (I'm thinking Po Yu's own voice here!), which doesnt work for Kurtis, who's a Caucasian. Male outfits definetely need correct sounds to be useable, but here the user might have to look for samples on his/her own, to find some that sound more like Kurtis. It's still a very solid 9 though.
They are, simply put, perfect. They are taken from the game, I presume, and have been undergoing some serious editing to match the meshes! They flow well into one another, and give a smooth, realistic look. A 10 4 U!
I'm looking at an amazing job here! The meshes in Kurtis' model closely resemble a man, and don't have that typical female look over them, like most male meshes for TRLE do. Proportion-wise they are very good, though there's the matter of gun-meshes. Whenever Kurtis grabs his weapons, his hands reduce to the size of a woman's hands (Lara-sized), and it doesn't take much looking to spot the difference. The fact that you didn't go over the gun-meshes much has also lead to the fact that some of the meshes look differently on his back than in his hands, and the crossbow goes into his back as well. The hand-meshes for the weapons could've been worked a bit more on, but they are correctly remapped, at least. It's a solid 9!
Finally a male outfit with good animations! ...mostly. The weapon animations are amazing, and though they are slightly jumpy at the start, they work excellently, and make the "holsters on chest" concept work very well! The way the flare is taken out is amazing, and really shows that Po Yu didn't settle for taking the flare out of the neck! The walking animation is a little choppy, and the way Kurtis walks isn't quite that realistic, as his feet are too far apart (when you walk, your legs often bump into eachother slightly), but that's the only real problem with the animations, as they transfer into eachother fluently, and aren't buggy. A nice 9 for your work!
An excellent outfit alright, and it doesn't take much work before it easily gets full 10's! By far the best male outfit we have, and really shows what Po Yu is capable of!
(16 Sep 2005 17:49)