August 2014 Revision 16

StrPix 3.95 revision 16 has not been tested thoroughly so make sure to have a backup
of your wad.

- Added shortcut keys for Export MQO, Import MQO, Export Current Texture, Import Current Texture.

- Added in Options menu an option to use Textured Render Mode whenever a wad is opened.
  Check/tick the option by clicking it. This option will be remembered next time StrPix is started.

- If the file "NGLEStatics.txt" is in the same folder as StrPix3_rev16.exe, the static names will be used
  instead of the mesh number in the Static meshes drop down list.
  "NGLEStatics" is bundled with this version of StrPix.

- The OpenGL textures are now indexed from 1 instead of 0. This means that wad Texture#0 is OpenGL texture #1 for instance.


To keep the settings from your current StrPix, copy the .ini file from your current StrPix folder to this folder and rename the same as the exe name. i.e. "STRPIX3_rev16.ini".
