This is a recreation of Lara's model from the 1995 tech demo.
While all of the textures were created by Core Design, her head mesh had to be
carefully recreated by me. I tried to ensure that it is as accurate as I could
make it, but minor inconsistencies might still exist.

!!!NOTE!!!
This model !requires! the use of FLEP if you want to use it in the TR4 engine!
See the installation instructions below for further information.


The model comes in three variations:

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Variant A
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This is the model as it appeared in the tech demo. Lara features less detailed
textures on her model (most noteably her shorts) and two pistols with placeholder
textures.

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Variant B
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This variation features Lara's head from the tech demo on her body from the
final game. Her twin pistols are fully detailed, but her hair is still
just a single colour.

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Variant C
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This model uses an updated hair texture that has been found in Core Design's files.
The rest of her body uses her final game model. This is how Lara might have looked,
had Core Design decided to go with this model.


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Installation
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For the braid to work properly, two FLEP patches are required.

Automatic Installation:
1) Open FLEP
2) Click "Load Preset..."
3) Choose "alphapack.fps"
4) Click "Modify"

Manual Installation:
1) Open FLEP
2) Enable "Disable Hair Skinning"
3) Enable "Lara's Ponytail Position Changer"
4) Change Adult Lara's hair position to the following values:
   X: -4	Y: -16		Z: -40
5) Click "Modify"
