OCB
From TRLE Wiki
OCB stands for Object Code Bit menu. It is a small menu you can open by selecting an object and pressing the O key on your keyboard. In the menu you can change the behaviour of objects. Lots of objects have hardcoded effects you can select in this menu.
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[edit] Code bits
At the top there are 5 buttons, numbered 1 to 5. For some objects, there is a hardcoded effect, but mostly these numbers work in combination with triggers. You will find the same 5 buttons in a trigger. For more, see Code Bits.
[edit] Clear Body
[edit] Invisible
[edit] OCB value
At the bottom there is a field where you can enter the OCB value. By default this is 0, but you can change it if you need a special behaviour of an object. Which coded are possible depends on the slot. Look at the documentation of the slot to find out which codes are possible.
