HORSE

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HORSE
Media:HORSE.zip
Name HORSE
Slot 65
Type Enemy

The horse is an enemy that cannot work on it's own. It must be used together with the HORSEMAN enemy.

[edit] Setup

To make the HORSEMAN ride on the horse, place both horse and horseman in a room. Drop an AI_FOLLOW under both. As with all AI objects, both AI objects need the same OCB values, and these values need to be unique in the level or the horseman does not know where to go to. He will get on the horse from the left side, so make sure the horse is rotated correctly. Also the horse and horseman need the same OCB value, which can only be used once.
You only have to trigger the horseman itself, the horse doesn't need a trigger. The horseman will climb on the horse and ride it. You can shoot the horseman off the horse, in that case the horse will be frozen and you fight the horseman as usual. The horse will stay visible until the horseman is dead, then both will disappear, as long as both have the same OCB number.

  • IMPORTANT: Make sure horse and horseman share the same OCB number and no other horseman has this number! If a horseman is killed, ALL horses that share the same OCB will disappear, even if they are still alive! This might cause horseman to ride invisible horses, so make sure the OCB values are correct.
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